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Tag: monogame

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MonoGame: From Windows to Linux

March 26, 2017March 27, 2017ambsLeave a Comment on MonoGame: From Windows to Linux

The traditional way to have a C# MonoGame Project compile both under Linux and Windows is to use a tool named Protobuild. With the last version (3.6), the MonoGame OpenGL template for a cross platform game includes references to the libraries in the three main formats: DLL for windows, DyLib for mac, and so for […]

C programming

MonoGame, XNA and Documentation Hell

February 24, 2015ambsLeave a Comment on MonoGame, XNA and Documentation Hell

I confess I have some admiration towards the Mono Project. It is the base of different tools, and it allows those tools to run virtually on any device. A good example is the Unity 3D Game Engine. In my teaching duties this year I need to each MonoGame. Not sure if this is a good […]

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