MonoGame, XNA and Documentation Hell

I confess I have some admiration towards the Mono Project. It is the base of different tools, and it allows those tools to run virtually on any device. A good example is the Unity 3D Game Engine. In my teaching duties this year I need to each MonoGame. Not sure if this is a good […]

Unity 3D

In the last days I’ve been using Unity3D. Unity3D is a electronic games engine. It has been developed by some years, but in the last years a free version, with some limited features, was made available. Now, why am I, somebody who likes to write real code, playing with this kind of software, where most […]