SimCity Build It (game review)

After the Diablo III post this might be just the second time I review a game, Probably this might get a constant in the future not just because I like to play games, but also because in the later years I have been teaching some computer science courses about digital games.

So, getting to SimCity Build It, and trying not to repeat much of the last post about tamagotchies. This is just another FarmVille like game, where you produce goods and use those goods to earn money, so you can produce yet more goods and get more money.

Where Farmville and Hay Day have the animals, SimCity has the buildings.  If in Farmville you planted plants, here you build factories. But unlike farm Ville animals and plants animations would be kind of enough to motivate some players, SimCity is quite limited and repetitive,

I got to level 10 without much effort, and without paying anything, and I think I would be able to climb some more levels without problems, but I got tired of wayting, tired of playing when the game wants and not when I need some distraction.

Also, or my tablet is slow, or the loading time for a city is too much. I can’t get to any neighbour city in time to buy some specific good. When the game ends loading the city market no longer lists the good I am interested in,

2 in 5

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